ELECTRICAL ENGINEERING


Automated Plant Caretaking System


Darren Chau (EE)
Khrystyna Stepura (EE)
Shion Mizuguchi (EE)

Advised by Professor Carl Sable



This project implements an indoor gardening system that automatically takes care of plants. The system handles vital functions such as watering, fertilizing, lighting, and temperature control through the use of microcontrollers. This project is aimed towards those who are inexperienced in gardening or are unable to consistently take care of their plants, but it can be used by anyone who wishes to grow plants indoors.

Digital PLL Design in TSMC 180nm Process 


Giuseppe Quaratino (EE)
Halil Turan (EE)
Shahreer Al Hossain (EE)




Advised by Professors Stuart Kirtman and JB(Ja-beom) Koo


 





Phase-locked loop (PLL)-based frequency synthesizers are widely used in electronic systems to generate specific clock frequencies. Conventionally, these synthesizers use analog PLLs. There is a recent trend in frequency synthesizer design shifting towards digital PLLs, providing greater scalability and reduced area consumption. Our project aims to design and simulate a digital PLL using 180nm CMOS technology in Cadence Virtuoso. Additionally, we plan to verify our system by synthesizing the digital PLL on an FPGA and conducting lab measurements.


Generative Art Recommendation System 


Fakharyar Khan (EE)
Colin Hwang (EE)
John Pluchino (EE)




Advised by Professor Carl Sable




Current recommendation systems can only recommend content that exists. As a result these recommendations tend to be close to but not exactly what user would want. In addition, generative art models have made major strides in 2022 with further development in diffusion models. By using a generative art model to generate the content, we aim to bridge this gap and produce content closer to what a user may want by developing a Generative Art Recommendation System ​(GARS).

Gesture Recognition


Aliza Meller (EE)
Haley Dave (EE)
Serene Joe (EE)




Advised by Professor Carl Sable


 



Gesture recognition, a subfield of computer science and language technology, focuses on interpreting human gestures by employing mathematical algorithms and computer vision techniques. Our project aims to create a real-time gesture recognition system to interact with complex images or 3D models. Users will be able to effortlessly adjust and navigate these visuals using a set of simple hand movements. For example, they can pinch their fingers to zoom in or rotate their hands to change the orientation of the image.

Inverted Pendulum BalanceBot



Nicholas Singh (EE)
Ahmad Malik (EE)




Advised by Professor Carl Sable


 





The inverted pendulum is an intriguing physics problem in which an unstable mass is attached to a moving cart beneath it, which serves to balance the system.inspired by this concept, our project aims to build a self-balancing robot. Not only must our robot balance itself on two wheels, It will also activley level an attached tray, smoothly transporting delicate items like tea cups with precision and care. Controlable via remote, our robot promises a captivating experience to users and onlookers.




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